


MAD potential, but I think you should be focusing on quality over quantity, I remember the first Adventure Pack had all these same problems except for the frame rate.

The right face button on the controller does nothing, so you just have to scroll to the bottom of the list to go back a menu, Balan Wonderworld style. Sometimes up and down go up and down, but sometimes, they're left and right, same with left and right sometimes being up and down depending on the selection you have highlighted. Left stick has no deadzone, so if you're using an older controller with a loose left stick, menus are going to be a NIGHTMARE. I also loved how you have two different soundtracks so people won't have to deal with copyright bullshit if they make a video or stream this VERY nice presentation, I love the style and mood, probably the best thing about this demo. It's fun to play but that's mostly down to how badass and tight the Infinity Engine framework is.

Just random hills and copy pasted rock formations. The preview video at the end is exactly what I'm looking for, that's a stage design with form AND function, while this is. There's a good reason official 3D Sonic stage design is much more linear and narrow than other 3D platformers. Alternatively, you could only use a few automated cameras for sections that really need them, and then just box in the environments a bit. Plus, with the way the framework is set up, the camera turns with Sonic way too tightly- with open areas in SA1 and 06, you could run in a tight circle and the camera would just sway back and forth, here though, it would jerk side to side at a seizurific speed. Leaving camera control entirely up to the player in a fast 3D platformer is frustrating and makes the game harder than it needs to be when using a controller.
#UNREAL ENGINE 4 SONIC DASH ENGINE 2 PLAYER 720P#
I'm on a mid range gaming PC, able to run Omens at medium settings with very few frame drops, but at minimum settings 720p here, I could only get around 25-27 fpsĪs with every other 3D Sonic fan game ever, you need more automated cameras, especially in stages this wide and open. The official version of the EULA is in English only, but we currently have a Japanese language EULA, a Korean language EULA, and a Chinese language EULA available for reference purposes.
#UNREAL ENGINE 4 SONIC DASH ENGINE 2 PLAYER CODE#
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